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Trackers Ankama
9 

1521 


Version 0.10.8
1. Corrections Made
- Spell Skill: Ecstatic Roaming
- Description corrected: +30% AR instead of +30% damage.
- Daily Quest: Smoked Robbers
- In some cases, the quest couldn't be validated.
- Sacrier Spell: Ecstatic Roaming
- It couldn't be played if the target was Untargetable.
- Bwork Spell: Bwork Cuddles
- The charge was triggered even if the character wasn't Marked.
- Companion: Impious Brute
- He could trigger his effect several times if several companions were valid.
- NPC: Sir Hector
- He did not remove the Marked state from his target.
- Taur NPC Attack: Uncle Serge
- His attack didn't hit the Dung Heaps.
- Sacrier Spell Skill: Iron Maiden
- It only conferred +1 PL.
- Island Power: Pig Toot
- It conferred Auras on characters that weren't Pigs.
- Fixed a problem that prevented challenges from being validated in some cases.
- In the equipment chests, the symbol indicating that an item is already equipped is properly displayed.
- The blueprint tooltips display properly on the chapter selection interface.
- Tofu dungeon achievements were fixed.
- Daily quests that were validated despite a loss have been fixed.
- Inconsistent daily quest descriptions have been fixed.
9 

1521 


Version 0.10.7
1. Corrections Made
- Skills: "Temporal Strike II" and "Infiltration II"
- They did not cause you to draw a spell in the event of a CH (critical hit).
- An issue preventing group activities after having played the Asynchronous Arena has been fixed.
- An issue preventing group activities after disconnecting has been fixed.
- A bug that could cause deleted heroes to reappear the next time you logged in has been fixed.
2. Interface
- The "ctrl+left-click" shortcut on an item in the deck now opens the deck upgrade interface.
9 

1521 


Version 0.10.6
1. Corrections Made
- Taur Spell: "Middle of the Arena"
- A bug preventing a Taur from triggering their attack has been fixed.
- Curative Heal
- It now properly heals in the amount of the hero's AT.
- Takeoff
- It now properly heals in the amount of the hero's AT.
- Sharp Point
- The spell now applies VENTILATED instead of ASTRAL if the first skill is unlocked.
- Iridescent Point
- The spell gave one AIR gauge if the first skill was unlocked, which it wasn't supposed to do.
- Dark Vlad's Spell
- The spell applies damage properly.
- Perforating Point
- Damage increases normally.
- Asynchronous Arena and PvP
- The top 50 receive a reward at the end of the season. The ranking display has been fixed to correctly provide this information.
- A bug that could occur when changing an island defense deck has been fixed.
9 

1521 


Version 0.10.5
1. Corrections Made
- Boss: Tofu
- He can no longer be in an Elite mob in cooperative mode. His loot has been increased.
- Challenges: First Spell and Eighth Spell
- Spell cost changes are now taken into account. Ephemeral spells can be used to complete these challenges.
- Spell: Salvatory Roaming
- The damage is now properly considered to have been inflicted by the player.
- The disconnection message is now more specific in the case of voluntary shut down of game servers.
- Various bugs affecting graphic interfaces have been fixed.
9 

1521 


Version 0.10.4
1. Corrections Made
- Companion: Ashmal
- Correctly activates his appearance effect if he is transformed into a pig in the Asynchronous Arena.
- Django Armband
- The effect stops correctly after 10 attacks.
- Opulant Ring
- The drain bonus is correctly attributed to companions instead of the hero.
- O'Dylderay Ring
- The REBOUND is properly triggered on the attacked target (like the Armadaband).
- The defense deck can now be modified when a hero isn't equipped.
- Loot is now properly displayed in the end-of-combat interface.
- The "Taur Mockery" Taur contract rule correctly applies the Marked state.
- Class: Sram – Ken Kartana
- The passive applies properly for "Flaming Sliptraps".
- Class: Sacrier – Sharaden
- Damage from the Salvatory Roaming spell is now magical damage.
- Overload
- REBOUND damage no longer causes one to lose the fight if the hero is hit at the end of a fight.
- Stripping
- Heals only allied characters.
- Spell: Contamination
- Works properly.
- Spell: Kata-Sliptrap
- Characters can no longer stay on it in the event of repeated activation.
- Violent Landing works properly.
9 

1521 


Version 0.10.3
1. CORRECTIONS MADE
- Tutorial
- The companion can be summoned properly.
- Belatorus
- The transformation passive no longer lasts after the transformation is over.
- Combat latencies have been reduced.
9 

1521 


Version 0.10.2
1. BALANCING
- Companion: Mishell
- Her stats are now 36 AT/100 HP (up from 22 AT/ 92 HP).
- Weapon: Voracius Blade
- AT is now 22 (down from 28).
2. BUG FIXES
- The spells display properly in the spell bar when using keyboard shortcuts in combat.
- The casting verification for certain spells has been fixed.
- The Moogrrs correctly gain 200% AT when 10 dung heaps are on the field.
- Anastomosis can no longer be cast on invalid targets.
- Hornan the Horned no longer triggers his effects during the champions' turns.
- Curative Heal correctly takes the hero's AT value.
- The Django Armband correctly gives 10% AT extra on its second skill.
- The game no longer freezes on the chest inventory screen.
- Items like chests no longer give loot involuntarily.
- Gobball combat loot has been fixed.
- Companions who heal in close combat no longer take Riposte damage.
- Connection stability has been improved.
9 

1521 


Version 0.10.1
1. ACCESSIBILITY
- The game language now automatically switches to English for game clients in languages that do not yet have translations.
2. CLASSES
2.2. XELOR
- High Noon
- The spell's AP cost is now 3 (down from 4).
3. BALANCING
- Rewards in island currencies from Daily Quests have been multiplied by 10.
- The cost to unlock a character slot is now 100 kamas.
4. MISCELLANEOUS
- Keyboard shortcuts in combat are no longer triggered when typing in the chat.
- The "Therapeutic Strike" spell now has an icon.
- The Taureador Lure has a skin.
- The names of the Oroshi Shears's Muddy Shears and Windy Double Shears spells are properly displayed.
- The "Critical: Draw your next trap spell" skill works properly.
- The values for the "Perforating Point" spell's skill display properly.
9 

1521 


ACCESSIBILITY
- A preliminary English translation of the game is now available for the international community.
GAME START
- Six classes are available when logging in to the game: Cra, Eniripsa, Iop, Sacrier, Sram and Xelor.
- The tutorial has been overhauled:
- Goultard teaches you the basic game mechanics (moving, attacking, casting spells, and using companions).
- Once you've finished the tutorial, you unlock all the Monster Islands.
- To access the Nation of Bonta or unlock PvP and the Asynchronous Arena, you must earn a certain number of Quest Points (QP) on the various Monster Islands.
DAILY QUESTS
These quests are exclusive daily content with exotic gameplay and secondary stories. More than 200 are available.- There are 5 types of Daily Quests:
- Objectives involve challenges in the Discovery Quests or dungeons, accessible from the Monster Island hub.
- Gameplay Modifiers are similar to objectives but each has a specific rule that modifies the usual gameplay, accessible from the Monster Island hub.
- Contracts are short, narrative quests, accessible from the Monster Island hub.
- The Mysterious Islands are neighboring islands with new scenery, characters and stories, accessible from the Monster Island hub.
- Secret zones have been hidden in the hub. They consist of several rooms, like dungeons, and have their own specific gameplay and secondary stories.
LOOT SYSTEM
- A rotating loot system has been added.
- Every day, the equipment and companion loot changes zones.
- A First Time Reward system has been added.
- These rewards are obtained the first time you complete a quest chapter.
- Reward chests have been added.
- You can gain spells, companions, equipment or minions from them.
CLASS ADJUSTMENTS
- The Sacrier class has been added.
- All previously available classes have been modified (passives, spells, balancing).
- Read the devblog article on the Cra class.
- Read the devblog article on the Eniripsa class.
- Read the devblog article on the Iop class.
- Read the devblog article on the Sacrier class.
- Read the devblog article on the Sram class.
- Read the devblog article on the Xelor class.
PVM
- Four new Monster Islands are available: Gobball, Taur, Tofu and Vampyre.
- Each Monster Island now has its own island currency:
- You can use these currencies to acquire equipment and companions from merchants (the characters that give the Discovery Quests on the different islands).
- The Boss Fights (Q3) and Boss Fights with waves of monsters (Q4) have been removed, along with the keys to access them.
- Note from the developers: We aren't satisfied with their current state and we want to rework them.
ASYNCHRONOUS ARENA
- A certain number of Quest Points (QP) is needed to unlock the PvP system and the Asynchronous Arena. Quest points can be earned in the Monster Islands.
- The Asynchronous Arena system has been completely overhauled compared to Alpha 0.9.
- Now, heroes defend their Haven Isles when players are away with the help of MINIONS, and island power, and a configurable deck.
- There are now Haven Isle skins.
Read the devblog article on the Asynchronous Arena.
BALANCING
- Some monster families have been rebalanced.
- Some equipment, companions and skills have been rebalanced.
- The evolution of monster stats has been rebalanced.
MISCELLANEOUS
- Spell skills have been added, only for PvM.
- The free version of the Gold Pass has been added to the game to test its functionality.
- Currencies used to improve spells, companions and equipment have been completely removed.
- Now, you need to recover a double of the item (spell, companion or equipment) to improve it.
- Different decks can be configured for each game mode (PvM, PvP, ASYNCHRONOUS ARENA).
- Preset deck configurations can be used.
- Seagulls are back.