FR
Naviguer dans les forums 
Trackers Ankama

ALPHA #10 - Version 0.10.0 (EN)

Par [Ankama]WAVEN - ANKAMA - 13 Décembre 2022 - 13:05:00
AnkaTracker

ACCESSIBILITY

  • A preliminary English translation of the game is now available for the international community.
 

GAME START

  • Six classes are available when logging in to the game: Cra, Eniripsa, Iop, Sacrier, Sram and Xelor.
  • The tutorial has been overhauled:
    • Goultard teaches you the basic game mechanics (moving, attacking, casting spells, and using companions).
    • Once you've finished the tutorial, you unlock all the Monster Islands.
      • To access the Nation of Bonta or unlock PvP and the Asynchronous Arena, you must earn a certain number of Quest Points (QP) on the various Monster Islands.
   

DAILY QUESTS

These quests are exclusive daily content with exotic gameplay and secondary stories. More than 200 are available.
  • There are 5 types of Daily Quests:
    • Objectives involve challenges in the Discovery Quests or dungeons, accessible from the Monster Island hub.
    • Gameplay Modifiers are similar to objectives but each has a specific rule that modifies the usual gameplay, accessible from the Monster Island hub.
    • Contracts are short, narrative quests, accessible from the Monster Island hub.
    • The Mysterious Islands are neighboring islands with new scenery, characters and stories, accessible from the Monster Island hub.
    • Secret zones have been hidden in the hub. They consist of several rooms, like dungeons, and have their own specific gameplay and secondary stories.
   

LOOT SYSTEM

  • A rotating loot system has been added.
    • Every day, the equipment and companion loot changes zones.
  • A First Time Reward system has been added. 
    • These rewards are obtained the first time you complete a quest chapter.
  • Reward chests have been added.
    • You can gain spells, companions, equipment or minions from them.
   

CLASS ADJUSTMENTS

   

PVM

  • Four new Monster Islands are available: Gobball, Taur, Tofu and Vampyre.
  • Each Monster Island now has its own island currency:
    • You can use these currencies to acquire equipment and companions from merchants (the characters that give the Discovery Quests on the different islands).
  • The Boss Fights (Q3) and Boss Fights with waves of monsters (Q4) have been removed, along with the keys to access them.
    • Note from the developers: We aren't satisfied with their current state and we want to rework them.
   

ASYNCHRONOUS ARENA

  • A certain number of Quest Points (QP) is needed to unlock the PvP system and the Asynchronous Arena. Quest points can be earned in the Monster Islands.
  • The Asynchronous Arena system has been completely overhauled compared to Alpha 0.9. 
    • Now, heroes defend their Haven Isles when players are away with the help of MINIONS, and island power, and a configurable deck.
  • There are now Haven Isle skins.
 
Read the devblog article on the Asynchronous Arena.

BALANCING

  • Some monster families have been rebalanced.
  • Some equipment, companions and skills have been rebalanced.
  • The evolution of monster stats has been rebalanced.
 

MISCELLANEOUS

  • Spell skills have been added, only for PvM.
  • The free version of the Gold Pass has been added to the game to test its functionality.
  • Currencies used to improve spells, companions and equipment have been completely removed.
    • Now, you need to recover a double of the item (spell, companion or equipment) to improve it.
  • Different decks can be configured for each game mode (PvM, PvP, ASYNCHRONOUS ARENA).
    • Preset deck configurations can be used.
  • Seagulls are back.
Première intervention Ankama
Version 0.10.1

1. ACCESSIBILITY

  • The game language now automatically switches to English for game clients in languages that do not yet have translations.

2. CLASSES

2.2. XELOR

  • High Noon
    • The spell's AP cost is now 3 (down from 4).

3. BALANCING

  • Rewards in island currencies from Daily Quests have been multiplied by 10.
  • The cost to unlock a character slot is now 100 kamas.

4. MISCELLANEOUS

  • Keyboard shortcuts in combat are no longer triggered when typing in the chat.
  • The "Therapeutic Strike" spell now has an icon.
  • The Taureador Lure has a skin.
  • The names of the Oroshi Shears's Muddy Shears and Windy Double Shears spells are properly displayed.
    • The "Critical: Draw your next trap spell" skill works properly.
  • The values for the "Perforating Point" spell's skill display properly.
Voir le message dans son contexte
Réactions 8
Version 0.10.1

1. ACCESSIBILITY

  • The game language now automatically switches to English for game clients in languages that do not yet have translations.

2. CLASSES

2.2. XELOR

  • High Noon
    • The spell's AP cost is now 3 (down from 4).

3. BALANCING

  • Rewards in island currencies from Daily Quests have been multiplied by 10.
  • The cost to unlock a character slot is now 100 kamas.

4. MISCELLANEOUS

  • Keyboard shortcuts in combat are no longer triggered when typing in the chat.
  • The "Therapeutic Strike" spell now has an icon.
  • The Taureador Lure has a skin.
  • The names of the Oroshi Shears's Muddy Shears and Windy Double Shears spells are properly displayed.
    • The "Critical: Draw your next trap spell" skill works properly.
  • The values for the "Perforating Point" spell's skill display properly.
Version 0.10.2

1. BALANCING

  • Companion: Mishell
    • Her stats are now 36 AT/100 HP (up from 22 AT/ 92 HP).
  • Weapon: Voracius Blade
    • AT is now 22 (down from 28).

2. BUG FIXES

  • The spells display properly in the spell bar when using keyboard shortcuts in combat.
  • The casting verification for certain spells has been fixed.
  • The Moogrrs correctly gain 200% AT when 10 dung heaps are on the field.
  • Anastomosis can no longer be cast on invalid targets.
  • Hornan the Horned no longer triggers his effects during the champions' turns.
  • Curative Heal correctly takes the hero's AT value.
  • The Django Armband correctly gives 10% AT extra on its second skill.
  • The game no longer freezes on the chest inventory screen.
  • Items like chests no longer give loot involuntarily.
  • Gobball combat loot has been fixed.
  • Companions who heal in close combat no longer take Riposte damage.
  • Connection stability has been improved.
Version 0.10.3

1. CORRECTIONS MADE

  • Tutorial
    • The companion can be summoned properly.
  • Belatorus
    • The transformation passive no longer lasts after the transformation is over.
  • Combat latencies have been reduced.
Version 0.10.4

1. Corrections Made

  • Companion: Ashmal
    • Correctly activates his appearance effect if he is transformed into a pig in the Asynchronous Arena.
  • Django Armband
    • The effect stops correctly after 10 attacks.
  • Opulant Ring
    • The drain bonus is correctly attributed to companions instead of the hero.
  • O'Dylderay Ring
    • The REBOUND is properly triggered on the attacked target (like the Armadaband).
  • The defense deck can now be modified when a hero isn't equipped.
  • Loot is now properly displayed in the end-of-combat interface.
  • The "Taur Mockery" Taur contract rule correctly applies the Marked state.
  • Class: Sram – Ken Kartana
    • The passive applies properly for "Flaming Sliptraps".
  • Class: Sacrier – Sharaden
    • Damage from the Salvatory Roaming spell is now magical damage.
  • Overload
    • REBOUND damage no longer causes one to lose the fight if the hero is hit at the end of a fight.
  • Stripping
    • Heals only allied characters.
  • Spell: Contamination
    • Works properly.
  • Spell: Kata-Sliptrap
    • Characters can no longer stay on it in the event of repeated activation.
  • Violent Landing works properly.
Version 0.10.5
 

1. Corrections Made

  • Boss: Tofu
    • He can no longer be in an Elite mob in cooperative mode. His loot has been increased.
  • Challenges: First Spell and Eighth Spell
    • Spell cost changes are now taken into account. Ephemeral spells can be used to complete these challenges.
  • Spell: Salvatory Roaming
    • The damage is now properly considered to have been inflicted by the player.
  • The disconnection message is now more specific in the case of voluntary shut down of game servers.
 
  • Various bugs affecting graphic interfaces have been fixed.
Version 0.10.6

1. Corrections Made

 
  • Taur Spell: "Middle of the Arena"
    • A bug preventing a Taur from triggering their attack has been fixed.
  • Curative Heal
    • It now properly heals in the amount of the hero's AT.
  • Takeoff
    • It now properly heals in the amount of the hero's AT.
  • Sharp Point
    • The spell now applies VENTILATED instead of ASTRAL if the first skill is unlocked.
  • Iridescent Point
    • The spell gave one AIR gauge if the first skill was unlocked, which it wasn't supposed to do.
  • Dark Vlad's Spell
    • The spell applies damage properly.
  • Perforating Point
    • Damage increases normally.
  • Asynchronous Arena and PvP
    • The top 50 receive a reward at the end of the season. The ranking display has been fixed to correctly provide this information.
  • A bug that could occur when changing an island defense deck has been fixed.
Version 0.10.7

1. Corrections Made

 
  • Skills: "Temporal Strike II" and "Infiltration II"
    • They did not cause you to draw a spell in the event of a CH (critical hit).
  • An issue preventing group activities after having played the Asynchronous Arena has been fixed.
  • An issue preventing group activities after disconnecting has been fixed.
  • A bug that could cause deleted heroes to reappear the next time you logged in has been fixed.
 

2. Interface

 
  • The "ctrl+left-click" shortcut on an item in the deck now opens the deck upgrade interface.
Version 0.10.8

1. Corrections Made

  • Spell Skill: Ecstatic Roaming
    • Description corrected: +30% AR instead of +30% damage.
  • Daily Quest: Smoked Robbers
    • In some cases, the quest couldn't be validated.
  • Sacrier Spell: Ecstatic Roaming
    • It couldn't be played if the target was Untargetable.
  • Bwork Spell: Bwork Cuddles
    • The charge was triggered even if the character wasn't Marked.
  • Companion: Impious Brute
    • He could trigger his effect several times if several companions were valid.
  • NPC: Sir Hector
    • He did not remove the Marked state from his target.
  • Taur NPC Attack: Uncle Serge
    • His attack didn't hit the Dung Heaps.
  • Sacrier Spell Skill: Iron Maiden 
    • It only conferred +1 PL.
  • Island Power: Pig Toot
    • It conferred Auras on characters that weren't Pigs.
  • Fixed a problem that prevented challenges from being validated in some cases.
  • In the equipment chests, the symbol indicating that an item is already equipped is properly displayed.
  • The blueprint tooltips display properly on the chapter selection interface.
  • Tofu dungeon achievements were fixed.
  • Daily quests that were validated despite a loss have been fixed.
  • Inconsistent daily quest descriptions have been fixed.
Réagir à ce sujet